SPORTSMANLIKE CONDUCT - Etiquette
- Always greet your opponent in some friendly manner. You can just say hi, shake hands, wish them luck, wish them a good match, tell them where you are from, or whatever ... but don't just sit down and start rolling the dice.
- When a match is over, always say goodbye. Or thanks for playing, or whatever you are comfortable with. You don't have to say "good match" if you don't believe it was, but if you are the loser, congratulations and best wishes in the rest of the tournament or on line is a reasonable goodbye.
- When you double, place the cube gently in the center, and say double. If you take, put it on your side and say "take". If you drop, be sure to put the cube in it's proper place and say "drop" or "pass" clearly.
- Both parties should keep score, and you should announce the score or acknowledge your opponent's announcement of the score, after each game. If it is a Crawford game, announce that at the start and take the cube off the board.
- Always shake your dice at least three times and roll them out. Do not shake while your opponent is playing or thinking about a play.
- Be quiet and still while your opponent is thinking or playing.
- Do not point out your opponent's luck, or lucky rolls, either during or after a match. Whether you mean to or not, pointing out your opponent's luck suggests that he is winning or has won due to that luck and not due to his skill. Even if he was unbelievably lucky, it's poor form and bad sportsmanship. And most players fail to see their own good luck as well as the many bad rolls the opponent probably got too.
- Do not call your opponent's bad rolls, or your own good ones. It's irritating and capricious.
- Do not handle the doubling cube unless you mean to double. In fact, this could even be, consciously or unconsciously, a form of cheating... you reach for the cube and see if the opponent reaches for the score sheet or reached to take the cube... or simply check out his reaction.
- Do not roll until your opponent has clearly picked up his dice. Rolling too soon, or just as he's picking up his dice, can only create conflict as to whether or not the roll counted, or whether or not the player had truly finished thinking about his play. And quick rolling unfairly rushes the opponent into playing.
- Do not laugh, chortle, or giggle when your opponent gets a really bad roll, and do not rejoice when you get a really good one.
- Don't play like a turtle. It's fine to sit and think about a really tough play or cube decision.
- Do not engage in conversations with others during play or Cell phone.
- DO NOT comment or question plays made over the board by your opponent, at any time during match.
- Do not say "nice roll" after every good roll . Complimenting your opponent's rolls is just another way of telling him he's lucky. If you want to compliment him on a play, or cube decision, or well-played game, on exceptional occasions, or after the match is over, that's fine.